Miyuki_K (Miyuki Shiba Arranged) by Kohaku for 1.0
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This is Miyuki from Mahouka/Dengeki Bunko Fighting Climax. She is not accurate to the source game and instead plays to a custom style.

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a = Any attack button (X/Y/Z)
aa = Press any two attack buttons simultaneously
aaa = Press all attack buttons simultaneously
(AWK) = Attack can only be performed while in Awakening.
(SP) = Attack can utilize SP to further boost its effectiveness.
(Air) = Attack can only be used in the air
(Air OK) = Attack can also be used in the air

Basic Standing
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[Light Attack] - X
[Medium Attack] - Y
[Heavy Attack] - Z
[Throw] - F+Z/B+Z (near opponent)

Basic Crouching
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[Light Attack] - X
[Medium Attack] - Y
[Heavy Attack] - Z

Basic Jumping
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[Light Attack] - X
[Medium Attack] - Y
[Heavy Attack] - Z

Abilities
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[Wake Up Attack] - [Fenrir] or [Freezing Zone] while getting up after being knocked down

[Guard Counter] - F+aa or B+aa (1000 power)(During a standing or crouching block)
AP Skill:
- During Awakening, 100 AP is required to use the attack instead of 1000 Power.

[Awaken] - A (100 AP)
AP Skill:
- 50 AP will be consumed
- 200 Power will be recovered (No power gain if you have 3 SP)
Spirit Point Recovery:
- Gain 1 SP upon use
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Miyuki has access to a unique form of Awakening which grants her the ability to utilize Awakening Points (AP) and Spirit Points (SP) to enhance her capabilities in battle. Awakening also has the added benefit of increasing the damage of all your attacks by 10%.

Awakening is accessed through the use of AP and can only be activated with you have sufficient AP. Once enough AP has been gained, you can press "A" to activate Awakening mode which will immediately consume 50 AP upon activation (the initial burst can hit opponents for small damage, but with large hit stun). There is no time limit on the mode and Taiga can stay in Awakening indefinitely as long as she has AP in her awakening gauge. With the exception of EX Drives and the Climax Drive, all attacks that land on the opponent will drain AP and once it drops to 0, you will automatically revert back to your normal state. To exit out of Awakening manually, simply press the "A" button again, however there is a 5 second cooldown whenever you enter the mode meaning you will have to wait till the cooldown passes before you can enter Awakening again. Exiting Awakening through this way will also leave you wide open, so pick your moment carefully.

Outside of Awakening AP can be charged by inflicting damage with normal and special attacks as well as recieving damage. You can only charge AP by taking damage while Awakening is active.

Every time you enter Awakening you will gain 1 SP which is represented by the segmented meter above the AP gauge. Miyuki can stock up to a maximum of 3 SP at any give time. You will also be able gain bonus power every time you enter Awakening mode, however you will stop recieving the bonus power if you have a full SP meter (3 SP). SP can only be spent while in Awakening and is used to enhance a Special, EX Drive, or Climax Drive even further. The effects on attacks and the cost of SP varies between moves. 
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[Overlimit] - Passive Ability
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Miyuki has a unique trait which grants her the ability to use her AP as a means to use her EX Drives and Climax Drives in battle instead of Power.

With Overlimit her AP gauge essentially becomes a second power bar, acting as the main resource for EX Drives and Climax Drives while in Awakening. The drawback is that the cost to perform said moves will be increased when using AP. For example if an EX Drive that would normally cost 1000 power outside of Awakening will now cost 150 AP to use while Awakening is active and Climax Drives that costs 3000 power will now cost to 350 AP while in Awakening. Despite the hefty increase in cost, having access to 2 resources to access EX Drives and Climax Drives is incredibly versatile.

Overlimit also has a secondary effect of replinishing the other resource that wasn't used. For example, Azure Lotus will cost 1000 Power to perform outside of Awakening, but will have the added benefit of slightly recovering her AP. While in Awakening Azure Lotus changes to cost 150 AP to perform, but will recover her Power meter instead. Use this to your advantage to always have meter in any situation!
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Special Moves
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[Floral Lock] - D,F,a 
- Ice flower will spawn at different ranges depending on which attack button was used

[Fenrir] - F,D,DF,a

[Freezing Zone] - D,B,a
- Jump distance depends on which attack button was used

[Valkyrie's Javelin] - D,B,a (Air)

[Tatsuya - Mist Dispersion] - D,D,a (When assist gauge is full)
- Can not be used while in Awakening

[Tatsuya - Verdent Storm] - D,D,a (When assist gauge is full)(AWK)
- Can only be used while in Awakening

EX Drive Attacks
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[Azure Lotus] - D,F,aa (1000 Power)(SP)
Overlimit Skill:
- In Awakening, 150 AP will be consumed and 300 Power will be recovered
- Outside of Awakening, 1000 Power will be consumed and 50 AP will be recovered
Spirit Point Usage:
- During Awakening, 1 SP will be consumed
- Ice flower size increased by 20% and maximum hits increased by 1
- Attack can still be used without SP 

[Leviathan] - F,D,DF,aa (1000 Power)
Overlimit Skill:
- In Awakening, 150 AP will be consumed and 300 Power will be recovered
- Outside of Awakening, 1000 Power will be consumed and 50 AP will be recovered

[Tempest] - D,B,aa (1000 Power)(SP)
Overlimit Skill:
- In Awakening, 150 AP will be consumed and 300 Power will be recovered
- Outside of Awakening, 1000 Power will be consumed and 50 AP will be recovered
Spirit Point Usage:
- During Awakening, 1 SP will be consumed
- Will summon 1 additional tornado on each side. Additional tornadoes deal less damage than the main (center) tornado
- Attack can still be used without SP 

[Gungnir] - D,B,aa (1000 Power)(Air)
Overlimit Skill:
- In Awakening, 150 AP will be consumed and 300 Power will be recovered
- Outside of Awakening, 1000 Power will be consumed and 50 AP will be recovered

Soul Trigger
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[Niflheim] - aaa (3 SP)
- Duration is increased when used while in Awakening
- Performing a Climax Drive while [Niflheim] is active will extend its duration (can not exceed maximum)
Spirit Point Usage:
- Requires a full SP meter (3 SP) 
- 3 SP will be consumed
- Cast a magic buff on yourself that periodically summons wind around you which damages nearby enemies
- Initial burst deals damage
- Damage and priority of normal attacks are also increased and can deal chip damage on block
- Cannot gain any SP while the buff is active

Climax Drives
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[Inferno] - D,F,D,F,a (3000 Power)(SP)
Overlimit Skill:
- In Awakening, 350 AP will be consumed and 500 Power will be recovered
- Outside of Awakening, 3000 Power will be consumed and 75 AP will be recovered
Spirit Point Usage:
- During Awakening, a maximum of 3 SP will be consumed
- Damage is increased by 10% for each SP used
- Attack can still be used without SP 

[Diamond Dust] - D,B,D,B,a (3000 Power)
AP Skill Recovery:
- 100 AP will be recovered upon use
- AP is not recovered while in Awakening

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Update log (1.61)
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12-25-15: 
- Miyuki released

1-12-16:
- Infero damage increased
- Diamond Dust damage increased
- Chip damage from normal attacks while Niflheim is active, increased
- Floral Lock AP gain decreased
- Fenrir AP gain decreased
- Fixed error where Valkyrie's Javelin wouldn't charge or consume AP
- Tatsuya assist start up decreased 
- Opponent will fall down faster after being hit by Floral Lock while in the air
- Running forward jump distance increased
- Added voice clips to dash and back dash
- Additional palettes by TotalDramaXtemist

6-16-16:
- AP/Power gain when using Overlimit Skills increased
- Bonus damage from Awakening decreased from 15% to 10%
- Awakening cooldown increased from 3 to 5 seconds
- Being attacked by both of Taiga's Climax Drives or Miyuki's Diamond Dust will now charge AP upon being hit
- AP gain when using Diamond Dust increased
- Usage of Climax Drives while Niflheim is active will temporarily pause its effects and duration
- Horizontal range and damage of Niflheim wind blasts increased
- Azure Lotus damage decreased
- Tatsuya assist cooldown decreased
- Can now cancel to most attacks when landing from a jump
- Updated super portrait
- Voice clips added when activating Awakening
- Special intro with Shana added

7-24-16:
- Inferno recovery increased and SP will now be consumed if attack is blocked or whiffed while in Awakening
- Niflheim wind blast summon rate and hit stun increased, won't launch the opponent off the ground, but attack won't generate any more wind blasts if Miyuki is guarding or taking damage
- Fixed error where Niflheim would persist in the next round if you ended the previous round with the buff still acitve (the remaining time of the buff would carry over)
- Fixed error where Valkyrie's Javelin wouldn't charge AP when hit or blocked 
- Fixed error where you could perform a throw using the medium attack button
- Reduced AP gain on all Overlimit skills
- Reduced AP gain on blocked attacks
- Increased power gain on all special attacks
- Updated EXE Finish BG
- Special intro with Kirino added

8-24-16:
- SP Skills changed to Soul Triggers, new power up animation added
- Soul Triggers (SP Skills) can now be used outside of Awakening with reduced duration/effectiveness
- Performing Climax Drives (Inferno/Diamond Dust) while Soul Trigger (Niflheim) is active, extends its duration
- Assist guage will no longer charge while performing a Climax Drive or activating a Soul Trigger
- Counter Hit mechanic implemented
- AP will now slowly regen over time outside of Awakening if your HP is below 20%
- Starting AP at the beginning of a match reduced from 100 to 0
- Niflheim initial burst and wind blast damage decreased
- Freezing Zone, Valkyrie's Javelin/Gungnir recovery increased, can no longer cancel to other attacks upon landing
- Gungnir damage decreased
- Fixed error where Gungnir would consume SP when performed while in Awakening
- Crouching heavy attack will launch the opponent higher
- Increased hitbox of jumping medium attack
- Reduced start up time of jumping heavy attack
- Adjusted guard animations
- New big portrait

2-28-17:
- New EX Drive: Leviathan added
- New Special Attack: Tatsuya - Verdent Storm added
- Fixed error where the camera wouldn't properly follow the opponent when hit by Inferno while in the air
- Various adjustments and visual updates to Diamond Dust
- Niflheim base duration outside of Awakening increased from 5 to 7 seconds, extension when performing a Climax Drive increased from 2 to 5 seconds
- Tatsuya - Mist Dispersion can no longer be boosted with SP
- Throw AP gain and consumption decreased
- Hit velocity of air heavy attack decreased
- Fixed error where certain moves from other AP characters would charge AP improperly when used in simul mode
- Updated collision boxes on most animations
- AP regen while in the Danger (low health) state increased
- Added compatibility with Selvaria's moveset for charging AP
- Slight visual updates to Counter Hit and Danger state messages
- Assist character's dialogue will now match the voice clip used
- Added voice clips for lose/time over animation

8-31-17:
- New super portrait animation
- Added compatibility with Emi's moveset for charging AP

9-20-17:
- Fixed error where super portrait wasn't showing up properly in Mugen 1.1

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Future Updates:
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- More stuff

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Special Thanks:
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- Rakurai for the effects and references for the coding
- NxL for beta testing
- Zemilia, Ghost Killer, and TDX for the palettes

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Contact Info:
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If you have any questions please contant me through my email or through the thread of which this character was posted in.

Email: Kohaku@mugen-infantry.net
Website: http://kohaku.trinitymugen.net 