Asuna_K (Asuna Yuuki Arranged) by Kohaku for 1.0
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This is Asuna from Sword Art Online/Dengeki Bunko Fighting Climax. She is not accurate to the source game and instead plays to a custom style.

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a = Any attack button (X/Y/Z)
aa = Press any two attack buttons simultaneously
aaa = Press all attack buttons simultaneously
(AWK) = Attack can only be performed while in Awakening.
(SP) = Attack can utilize SP to further boost its effectiveness.
(Air) = Attack can only be used in the air
(Air OK) = Attack can also be used in the air

Basic Standing
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[Light Attack] - X
[Medium Attack] - Y
[Heavy Attack] - Z
[Throw] - F+Z/B+Z (near opponent)

Basic Crouching
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[Light Attack] - X
[Medium Attack] - Y
[Heavy Attack] - Z

Basic Jumping
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[Light Attack] - X
[Medium Attack] - Y
[Heavy Attack] - Z

Abilities
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[Guard Counter] - F+aa or B+aa (1000 power)(During a standing or crouching block)
AP Skill:
- During Awakening, 100 AP is required to use the attack instead of 1000 Power

[Wake Up Attack] - [Aero Penetrator] or [Flying Divide] while getting up after being knocked down

[Awaken] - A (100 AP)
AP Skill:
- 50 AP will be consumed
- 200 Power will be recovered (No power gain if you have 3 SP)
Spirit Point Recovery:
- Gain 1 SP upon use
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Asuna has access to a unique form of Awakening which grants her the ability to utilize Awakening Points (AP) and Spirit Points (SP) to enhance her capabilities in battle. Awakening also has the added benefit of increasing the damage of all your attacks by 10%.

Awakening is accessed through the use of AP and can only be activated with you have sufficient AP. Once enough AP has been gained, you can press "A" to activate Awakening mode which will immediately consume 50 AP upon activation (the initial burst can hit opponents for small damage, but with large hit stun). There is no time limit on the mode and Asuna can stay in Awakening indefinitely as long as she has AP in her awakening gauge. With the exception of EX Drives and the Climax Drive, all attacks that land on the opponent will drain AP and once it drops to 0, you will automatically revert back to your normal state. To exit out of Awakening manually, simply press the "A" button again, however there is a 3 second cooldown whenever you enter the mode meaning you will have to wait till the cooldown passes before you can enter Awakening again. Exiting Awakening through this way will also leave you wide open, so pick your moment carefully.

Outside of Awakening AP can be charged by inflicting damage with normal and special attacks as well as recieving damage. You can only charge AP by taking damage while Awakening is active.

Every time you enter Awakening you will gain 1 SP which is represented by the segmented meter above the AP gauge. Asuna can stock up to a maximum of 3 SP at any give time. You will also be able gain bonus power every time you enter Awakening mode, however you will stop recieving the bonus power if you have a full SP meter (3 SP). SP can only be spent while in Awakening and is used to enhance a Special, EX Drive, or Climax Drive even further. The effects on attacks and the cost of SP varies between moves. 
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[Overlimit] - Passive Ability
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Asuna has a unique trait which grants her the ability to use her AP as a means to use her EX Drives and Climax Drives in battle instead of Power.

With Overlimit her AP gauge essentially becomes a second power bar, acting as the main resource for EX Drives and Climax Drives while in Awakening. The drawback is that the cost to perform said moves will be increased when using AP. For example if an EX Drive that would normally cost 1000 power outside of Awakening will now cost 150 AP to use while Awakening is active and Climax Drives that costs 3000 power will now cost to 350 AP while in Awakening. Despite the hefty increase in cost, having access to 2 resources to access EX Drives and Climax Drives is incredibly versatile.

Overlimit also has a secondary effect of replinishing the other resource that wasn't used. For example, Emerald Splash will cost 1000 Power to perform outside of Awakening, but will have the added benefit of slightly recovering her AP. While in Awakening Emerald Splash changes to cost 150 AP to perform, but will recover her Power meter instead. Use this to your advantage to always have meter in any situation!
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Special Moves
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[Parallel Splash] - D,F,a

[Aerial Star] - D,F,a (Air)

[Aero Penetrator] - F,D,DF,a

[Flashing Penetrator] - D,B,a
- Outside of Awakening, press and hold any attack button during the back flip to cancel the attack
- When used while in Awakening, the back flip before the attack is skipped

[Shooting Star] - B,D,DB,a

[Leafa - Gliding Strike] - D,D,a (When assist guage is full)
- Can only be used outside of Awakeing

[Leafa - Cutlass Wind] - D,D,a (When assist guage is full)(AWK)
- Can only be used while in Awakening

EX Drive Attacks
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[Emerald Splash] - D,DF,F,aa (1000 Power)(SP)
Overlimit Skill:
- In Awakening, 150 AP will be consumed and 300 Power will be recovered
- Outside of Awakening, 1000 Power will be consumed and 50 AP will be recovered
Spirit Point Usage:
- During Awakening, 1 SP will be consumed
- Increases the number of stabs performed during the attack
- Attack can still be used without SP

[Rough Divide] - D,DF,F,aa (1000 Power)(Air)(SP)
Overlimit Skill:
- In Awakening, 150 AP will be consumed and 300 Power will be recovered
- Outside of Awakening, 1000 Power will be consumed and 50 AP will be recovered 
Spirit Point Usage:
- During Awakening, 1 SP will be consumed
- After landing on the ground, follow up with a Flashing Penetrator
- Attack can still be used without SP

[Flying Divide] - D,DB,B,aa (1000 Power)
- When used while in Awakening, the back flip before the attack is skipped
Overlimit Skill:
- In Awakening, 150 AP will be consumed and 300 Power will be recovered
- Outside of Awakening, 1000 Power will be consumed and 50 AP will be recovered 

[Endless Waltz] - B,D,DB,aa (1000 Power)(SP)
Overlimit Skill:
- In Awakening, 150 AP will be consumed and 300 Power will be recovered
- Outside of Awakening, 1000 Power will be consumed and 50 AP will be recovered 
Spirit Point Usage:
- During Awakening, a maximum of 3 SP will be consumed
- Perform an additional attack for each SP used
- Attack can still be used without SP

Soul Trigger
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[Radiant Flash] - aaa (3 SP)
- Duration is increased when used while in Awakening
- Performing a Climax Drive while [Radiant Flash] is active will extend its duration (can not exceed maximum)
Spirit Point Usage:
- Requires a full SP meter (3 SP)
- Cast an afterimage of yourself that will mimic your attacks for a short time, EX and Climax Drives cannot be mimic'd
- You cannot gain SP while the buff is active

Climax Drives
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[Mother's Rosario] - D,F,D,F,a (3000 Power)(SP)
Overlimit Skill:
- In Awakening, 350 AP will be consumed and 500 Power will be recovered
- Outside of Awakening, 3000 Power will be consumed and 75 AP will be recovered
Spirit Point Usage:
- During Awakening, a maximum of 3 SP will be consumed
- Damage is increased by 10% for each SP used
- Attack can still be used without SP 

[Stardust Splash] - D,B,D,B,a (3000 Power)
AP Skill Recovery:
- 100 AP will be recovered upon use
- AP is not recovered while in Awakening

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Update log (v1.31)
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8-24-16: 
- Asuna released

8-26-16:
- New EX Drive: Endless Waltz added
- Decreased launch height of the final hit of Stardust Splash
- Rough Divide can now be enhanced with 1 SP
- Emerald Splash damage decreased, will now cause a ground bounce on the last hit
- Leafa - Gliding Strike and Cutlass Wind damage increased
- Fixed error where Aerial Star would turn to face the opponent if they were behind you
- Decreased launch height of Aero Penetrator and Shooting Star when hitting an opponent in the air

8-29-16:
- Rough Divide will now cause a knock down when it from the air
- Fixed error where some of the effects of Endless Waltz was removing itself too early
- Aero Penetrator damage decreased
- Leafa - Cutlass Wind horizontal range increased, wind effect adjusted accordingly
- Basic attack damage decreased

9-6-16:
- Increased duration of Radiant Flash outside of Awakeing
- SP Boosted Rough Divide will now knock the opponent up to better land the follow up attack
- Adjusted hit conditions of follow up attack of SP Boosted Rough Divide to land all hits more often
- Fixed error where the Cutlass Wind's whirlwinds wouldn't properly remove itself when Leafa was hit
- Special intro with Kuroyukihime added

2-28-17:
- Radiant Flash max duration increased from 8 to 10 seconds, base duration outside of Awakening increased from 5 to 7 seconds, extension when performing a Climax Drive increased from 2 to 5 seconds
- New voice clips for Endless Waltz
- Throw AP gain and consumption decreased, updated throwing animation
- Fixed error where certain moves from other AP characters would charge AP improperly when used in simul mode
- Updated collision boxes on most animations
- AP regen while in the Danger (low health) state increased
- Added compatibility with Selvaria's moveset for charging AP
- Assist character dialogue changed, will now match voice clip used
- Slight visual updates to Counter Hit and Danger state messages
- Special intro with Yuuki added

8-31-17:
- Normal light attack knocback increased
- New super portrait animation
- Added compatibility with Emi's moveset for charging AP

9-20-17:
- Fixed error where super portrait wasn't showing up properly in Mugen 1.1

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Future Updates:
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- More stuff

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Special Thanks:
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- NxL for beta testing
- Sennou-Room for some of the effects 

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Contact Info:
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If you have any questions please contant me through my email or through the thread of which this character was posted in.

Email: Kohaku@mugen-infantry.net
Website: http://kohaku.trinitymugen.net 